Information Architect, Researcher, and Teacher
Jönköping International Business School
Jönköping, Sweden
Andrea Resmini is an assistant professor at Jönköping International Business School, in Jönköping, Sweden.
Architect, information architect, teacher, researcher, compulsive reader, pensive writer, videogamer, piano player, two-time president of the Information Architecture Institute, Andrea is the current Editor-in-chief of the Journal of Information Architecture.
He is the author of two books, “Pervasive Information Architecture”, written with Luca Rosati and the only book so far to tackle the complexity of cross-channel user experience design, and “Reframing Information Architecture”, published 2014.
Springer
Thursday | 17:15 – 17:55
When we think of the future, our imagination conjures images of magic-like interactions while holographic displays glow in shades of blue or green. These will be there in some form, but they will be tactics, not strategy. As much as city planning and architecture are strategic design for physical spaces, in the blended spaces of mature cross-channel experiences where digital and physical become one and the same, strategy will have you play ball with information architecture. Information bleeds everywhere and its architectures shape, for good or for bad, our conversations, our ethics, and politics. Crowd control moves from the streets to Twitter. Mobbing gets mobile. Facebook campaigns displace votes and funds as we stroll along its invisible boulevards and squares.
We have responsibilities, but what exactly? Adopting a spatial perspective over the information architecture of blended spaces and using examples spanning from the bewildering narratives of Calvino’s Invisible Cities to the deceptive linearity of the Prince of Persia games, from the Panopticon to reality tv and the Darknet, this talk discusses challenges, opportunities, and what is at stake when information architectures scale up to the house and the city to organize a space of endless possibilities, and control.
Slides
Friday | 09:00 – 12:30
studio 2
The Web is not just the Web. The Web is not just a library either. Organizing information is only going to take us this far. The Internet is not a different, separated world: physical and digital blend easily, and what we design is pieces of much larger mechanisms moving out of the screen and into the world.Information flows across multiple contexts through multiple devices and unstable emergent choreographies, in the blended spaces where we spend a large part of our lives. Are we ready to design this mess?
This is a practical workshop that brings to the table what architecture, urban planning, game design and filmmaking have to say when it comes to placemaking, IA, and cross-channel UX. We’ll discuss the methods and try out the tools and techniques these fields have long used to create a sense of narrative and place. We’ll apply them to the design of blended spaces, and talk and sketch and argue.
WHO THIS WORKSHOP IS FOR
WORKSHOP TAKE-AWAYS